Can catching Pokémon and spinning PokéStops at the…

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Can catching Pokémon and spinning PokéStops at the same time cause a ban?

I. Daily habit of catching and spinning

In Pokémon GO, catching Pokémon while spinning nearby PokéStops is part of many players’ everyday routine.

For spoofers, this workflow can be even more efficient—teleport to a rare spawn point, catch it, and spin nearby PokéStops at the same time.
This not only refills balls and potions but also maximizes resource farming.

However, when done right after cross-region teleportation, what seems like a normal action can trigger bans.


II. Game mechanics and system checks

Both catching and spinning are valid interactions, fully logged by the servers.

When players teleport and immediately perform these actions, the system checks GPS signals, movement speed, and travel distance to judge if the behavior is reasonable.

If the teleport distance is too far and cooldown hasn’t ended, these interactions will be blocked:

  • PokéStops yield no items,

  • Pokémon flee after the first ball,

  • The blocked state lasts until cooldown finishes.


III. Risks of simultaneous spoofing actions

At a single location, catching and spinning simultaneously is fine.
But doing so immediately after teleporting triggers multiple valid interactions at once, making the system instantly detect abnormal movement.

  • The longer the teleport distance and cooldown, the higher the risk.

  • With unstable software spoofers, GPS drift may cause the game to think you’re in multiple places at once, adding to abnormal behavior records.


IV. Safe practices from veteran players

Experienced spoofers always check if cooldown has ended before catching and spinning after teleportation.

  • They sometimes first use the joystick to walk locally and observe spawns.

  • Only after cooldown ends do they interact, avoiding multiple abnormal flags at once.

Patience and timing discipline are the keys to long-term stable spoofing.


V. FlyMon’s advantages

FlyMon’s built-in cooldown timer precisely tells you when it’s safe to catch and spin, lowering the risk of bans even during frequent cross-region jumps.

  • Stable hardware spoofing prevents GPS drift, ensuring multiple interactions at the same spot aren’t flagged as abnormal.

  • With auto-catching and auto-spinning, FlyMon automates resource farming under safe cooldown conditions—making the process both effortless and worry-free.

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